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A l’origine, Nintendo avait prévu de sortir un cable permettant de relier la Nintendo 64 à la GameBoy Color.
Rice Video v6.1.4 (Mudlord)
Plugin video basé sur les sources du plugin : Rice Video v6.11 Beta 10 (Rice).

Pour rappel, les Plugins Rice Video permettent de dumper les textures des roms N64 et de charger des Packs de textures modifiées.

Voir le Dossier : Changer les Textures.


Liste des améliorations :

Version 6.1.2 (DX9) :
- Fixed: near Z errors in SM64, MK64
- Fixed: many other small graphics bugs I forgotten. Essentially, graphics quality is now the same as the official plugin, like it should be, so I recommend this plugin now over the official one. Which is why I bumped the version number up to 6.1.2, because I beleive all the new fixes warrant a new release.
- Updated: Registry key remover tool
- Updated: Documentation
- Updated: SSE optimizations are back

Update 10 :
- Updated: Heavy GUI updates and tweaks, this includes removing the FB selection, for now..
- Updated: Optimized file size, with no ill effects. This also holds true for the stable branch plugin, too.
- Updated: Heavy refactorisation
- Updated: Optimized installer size
- Updated: Documentation
- Updated: Direct3D screenshots are compressed in PNG (uses internal PNG compression routines)
- Updated: Tagging on development plugin
- Updated: Documentation (refactorisation)
- Updated: Texture loading/dumping can now be enabled when "hide advanced options" is ticked (by request)
- Updated: Updated INI configuration file (thanks to Iconoclast)
- Updated: Hardware transformation and lighting is now a core requirement
- New: A custom installer system based on NSIS
- Debugger: Heavily updated and overhauled the debugger plugin. Involves major core restructuring, GUI updates, a massive reduction in file size, and now manages hi-res textures properly again. Also, no longer requires the Visual C++ 2005 runtimes as well. Enjoy!
- Source: Updated to now compile with VC6 (VC6, ICC and the Processor Pack) . This means that builds compiled with this compiler no longer need additional runtimes apart from the DirectX/D3DX runtimes. However. SSE optimizations are unusable when this process of compilation is done.
- Removed: Framebuffer selection (framebuffer emulation is incomplete)
- Removed: Antialiasing/multisampling (doesnt work due to hardware limitations)
- Removed: Software transformation and lighting
- Removed: registry key cleaner (needs to be rewritten)


Remarque : cette version inclut également Rice Video v6.1.3.1 (DX9).

Auteur : Mudlord

Site officiel :
http://www.emutalk.net/threads/39868-Rice-s-HiRez-Texturing-plugin
-lt-Developement


Téléchargé : 15986 fois
(12/06/2008 - 982 Ko)
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